#include "CameraEventHandler.h"

namespace SEngine
{
    CameraEventHandler::CameraEventHandler(EnableEventHandle & enHandle, Camera & camera)
        : EventHandler(enHandle)
        , m_camera(camera)
    {
    }

    void CameraEventHandler::OnEvent(EventPtr)
    {

    }
    
    void CameraEventHandler::OnUpdate(int delta)
    {
    
    }
}
